大更新0.4b
我对这次更新与上次更新间差了两个月而感到抱歉,由于个人经济原因这又是无可奈何的。
这次更新主要是将项目从Godot3.5.1移植到4.0b6,我本人非常享受这个过程,因为这能让我暂时忘记生活的痛苦XD,顺便对软件进行了一些修改
包括:
一、现在可以一次导入多张图片了,再也不用切一张图再退出软件才能切下一张图了
二、取消了预览框,现在一切都在一个框里了,我觉得这很爽
三、可以通过拖入文件或文件夹来导入,毋庸置疑的爽
四、提供了更多的导出方式(导出单张图片,导出图片到源文件处,导出图片到指定路径并创建同名文件夹,导出图片到源文件处并创建同名文件夹,将所有已经切好的图片导出等等)
五、添加了数个bugs,不过我觉得应该没人会碰到那么极端的情况
六、移除了缩放功能,不过几个版本内应该就能加回来,愿我长寿
七、添加了英语,如果翻译不准确请留言
用的愉快
I'm sorry for the two month gap between this update and the last one, which again can't be helped due to personal financial reasons.
This update is mainly to port the project from Godot3.5.1 to 4.0b6. I personally enjoy this process very much, because it allows me to forget the pain of life for a while. XD, by the way, some modifications have been made to the SpriteSheetCutter
include:
1. Now you can import multiple pictures at a time, and you no longer need to cut a picture and then exit the software to cut the next picture
2. Canceled the preview frame, now everything is in one frame, I think this is very coo
3. It can be imported by dragging in files or folders, which is undoubtedly cool
4. Provide more export methods (export a single picture, export the picture to the source file, export the picture to the specified path and create a folder with the same name, export the picture to the source file and create a folder with the same name, and save all the cut files image export, etc.)
5. Several bugs have been added, but I think no one will encounter such an extreme situation
6. The zoom function has been removed, but it should be added back in a few versions. May I live long
7. Added English, please leave a message if the translation is not accurate
Happy to use
Files
Get SpriteSheetCutter
SpriteSheetCutter
一个简单但爽的切图软件
Status | In development |
Category | Tool |
Author | LoinHunter |
Tags | Pixel Art |
More posts
- 日常更新0.3aSep 28, 2022
- 日常更新0.2.2aSep 26, 2022
Leave a comment
Log in with itch.io to leave a comment.